Operators

Star Wars Zero Company Best Operators: Choosing Between the Seven

Pick your squad by mission instead of by tier list: repositioning, growing accuracy, automatic finishing shots, refunded AP and Force scaling.

9/19/2026 STAR WARS Zero Company Wiki Editorial Team Last updated: 9/19/2026
Star Wars Zero Company Best Operators: Choosing Between the Seven video
A Zero Company squad of Clone Troopers, a Jedi and a droid advancing across open ground

Start with the honest answer: there is no single strongest Operator. EA gives each of the seven authored Operators one unique talent, and those talents do different jobs.

The question worth asking is not “who is best” but “what is this mission missing”.

The seven authored Operators and their talents

OperatorOfficial unique talentThe problem it solves
HawksPlayer-created leader with species, appearance, voice and specialization choicesFills whatever gap you want, but must deploy on story missions
TrickFixed story talentA steady damage slot through the early and mid campaign
Tel-Rea VokossStrong with the Force: Harmony stacks each turn raise lightsaber deflection and attack damageBlocking incoming fire while Force damage scales up
Cly KullervoCombat Jump: jetpack leap that pushes enemies out of position and inflicts BurnPulling enemies back out of cover
Luco BroncCombat Gas: Sharpened Senses stacks raise percentage chance to hitGetting more accurate as a long fight drags on
Jae MordantFinal Shot: automatically assists against and eliminates low-health targetsSkipping the clean-up turn on a nearly dead enemy
Kabb UppercutUppercut: knockback melee that refunds its action point on a killClearing the front line without burning AP

Pick by mission, not by ranking

Enemies dug into cover: bring Cly. Shoving a target out of cover hands the whole squad one high-percentage shot it did not have.

A high-health single target: Luco’s accuracy stacks fit better. Hit chance determines a turn more directly than damage does, and a talent that climbs pays off across a long encounter.

Someone is about to be focused down: Tel-Rea’s deflection is rare, and she is the only Jedi Padawan Specialization in the game. There is no replacement.

You need clean-up and tempo: Jae and Kabb both save action points. Let someone else do the damage first, then they finish, and the AP you saved goes into the actual objective.

Straight damage: give the high-damage specialization to Hawks. But remember Hawks must deploy on story missions and Hawks dying fails the mission outright, so don’t treat them as expendable.

Don’t forget the roster caps

The roster caps at 20 Operators and starts at 7. Den facility upgrades, story progress and new authored recruits raise it. Custom Operators cost Credits to recruit.

So “best squad” has two phases: early on, when resources are tight, the fixed story Operators carry you; later you recruit custom Operators to fill the specializations you are still missing.

For what each specialization actually does, read the eight specializations. To squeeze more out of a fixed pairing, read the Bond system.

Sources: EA’s Operators Hub and the seven official operator pages (Tel-Rea Vokoss, Cly Kullervo, Luco Bronc, Jae Mordant, Kabb Uppercut), plus the official community Q&A (21 July 2026). EA has published no damage numbers or tier data, so there is no numeric ranking here.

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