Guides
Verified guides for STAR WARS Zero Company.
Star Wars Zero Company Operations and Dilemmas: How to Spend Intel
What Operations are, when they expire, how a dilemma changes bonds, and the order to check before you spend Intel at the Holotable.
Last updated: 9/25/2026
Star Wars Zero Company 1.1 Patch Notes and Known Issues
What patch 1.1 fixed: hit chance, Overwatch, the Bacta Tank and saves. Plus the older-GPU optimisation step and the player reports that are still unconfirmed.
Last updated: 9/19/2026
Star Wars Zero Company Beginner Guide: Your First Cycle
What the first Cycle asks of you, how Operations and Tactical Missions differ, how AP and cover work, and what Permadeath being on by default means.
Last updated: 9/19/2026
How Star Wars Zero Company Gameplay Works
The full loop: Cycles, The Den, Operations, Tactical Missions, action points, Advantage, Bonds and gear — plus everything patch 1.1 changed.
Last updated: 9/19/2026
STAR WARS Zero Company Mission Navigation: Objectives and Route Limits
Learn how to select, prepare for, and confirm Zero Company missions without treating an unofficial route as a fixed campaign order.
Last updated: 8/29/2026